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memcpy的效率会比memmove高一些,如果还不明白的话可以看一些两者的实现,平时很少有重叠的例子,所以只有特殊情况才考虑memmove
void *memmove(void *dest, const void *source, size_t count)
{
assert((NULL != dest) && (NULL != source));
char *tmp_source, *tmp_dest;
tmp_source = (char *)source;
tmp_dest = (char *)dest;
if((dest + count<source) || (source + count) <dest))
{// 如果没有重叠区域
while(count--)
*tmp_dest++ = *tmp_source++;
}
else
{ //如果有重叠
tmp_source += count - 1;
tmp_dest += count - 1;
while(count--)
*--tmp_dest = *--tmp;
}
return dest;
}
void *memcpy(void *dest, const void *source, size_t count)
{
assert((NULL != dest) && (NULL != source));
char *tmp_dest = (char *)dest;
char *tmp_source = (char *)source;
while(count --)//不对是否存在重叠区域进行判断
*tmp_dest ++ = *tmp_source ++;
return dest;
}